VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO
@majidmanzarpour
About VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO
Overview
What is VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO?
VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO connects Roblox Studio to AI coding editors (such as Cursor, Windsurf, Claude) via the Model Context Protocol (MCP). It consists of a local Python MCP server and a Lua companion plugin that runs inside Roblox Studio, enabling AI-assisted game development.
How to use VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO?
Install Python >=3.10 and the uv package manager, clone the repository, run uv pip sync pyproject.toml, optionally configure a .env file for cloud features, install Rojo, build the plugin with rojo build, copy the plugin file to the Roblox Plugins folder, restart Studio, run ./server.sh to start the server, then connect an MCP client using the SSE URL http://localhost:8000/sse.
Key features of VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO
- Live Roblox Studio scene manipulation (create, delete, clone, move, scale objects)
- Read and set properties on any instance in Studio
- Create, edit, and delete Scripts/LocalScripts
- Execute arbitrary Luau code in the live Studio environment
- Spawn NPCs from templates or asset IDs
- Modify children of objects based on filters
- Retrieve Studio Output logs
Use cases of VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO
- Add, move, and configure parts and models via AI prompts
- Write and run Luau scripts without leaving the editor
- Inspect and modify Lighting, Terrain, or DataStores
- Upload models, images, or audio as Roblox assets
- Publish the current place directly from the AI client
FAQ from VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO
What is VIBE-BLOCKS-MCP-FOR-ROBLOX-STUDIO?
It is a tool that bridges Roblox Studio and AI-assisted editors using the Model Context Protocol, allowing AI agents to read and modify a live Roblox Studio session.
Which AI editors or models does it support?
It works with any MCP client that supports Server-Sent Events (SSE), such as Cursor, Windsurf, or future versions of Claude Desktop. No specific model is required.
Is there a cost to use it?
The README does not mention any pricing; the project appears to be open-source and free to use.
Do I need a Roblox API key?
Only for optional Open Cloud features (DataStores, asset uploading, cloud Luau execution, publishing). For basic Studio interaction, no API key is needed.
What are the known limitations?
Cloud tools require a valid API key and proper permissions. The companion plugin polls localhost:8000/plugin_command; changing the server port requires updating the SERVER_URL in the plugin script and rebuilding. Some cloud tools (get_asset_details, list_user_assets) are marked as not implemented.
Basic information
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