Antics
@antics-gg
About Antics
An MCP server that lets an AI agent deploy a web game to a playable multiplayer URL — rooms, live state sync, and leaderboards — in one conversation.
Config
Add this server to your MCP-compatible client using the configuration below.
{
"mcpServers": {
"antics": {
"command": "npx",
"args": [
"-y",
"antics-mcp"
]
}
}
}Tools
No tools detected
We auto-extract tools from the README. The maintainer can list them under a ## Tools heading to populate this section.
Overview
What is Antics?
Antics is an MCP (Model Context Protocol) server that enables AI agents to deploy single-file HTML games and immediately receive a shareable multiplayer URL with a built-in leaderboard. It acts as a turnkey backend for web games, eliminating the need for player accounts, build steps, or external hosting. This server is designed for developers building autonomous game prototypes with AI.
How to use Antics?
Configure your MCP client by adding antics to its mcpServers with npx -y antics-mcp as the command. After setup, instruct your agent to create a game (a single HTML file) and call the deploy_game tool. For persistent links and leaderboards, use create_project to generate a project with API keys; otherwise keyless deploys work instantly for 24 hours.
Key features of Antics
- Deploy HTML games with one call (
deploy_game) - Obtain a public multiplayer URL instantly
- Built-in leaderboard per room
- Keyless deploys (no login required for 24-hour links)
- Create projects for persistent links and leaderboards
- Manage projects with
list_projectsandget_leaderboard
Use cases of Antics
- An AI agent generates a multiplayer arcade game and shares a live playable link in the same chat.
- A game jam participant prototypes a party game with a real-time leaderboard, no backend coding.
- A developer tests game mechanics by repeatedly tweaking the HTML and redeploying via the agent.
FAQ from Antics
Do I need to create an account to use Antics?
No. Keyless deploys work immediately without any login; the returned link is active for 24 hours. For permanent links and leaderboards, you can optionally sign in and create a project.
How long does a keyless game link last?
A keyless link expires after 24 hours. Signing in and using a project makes the link and leaderboard permanent.
What tools does the Antics MCP server provide?
It provides four tools: deploy_game (deploy an HTML game and get a URL), create_project (create a project and API keys), get_leaderboard (read a project's leaderboard), and list_projects (list your projects).
What kind of games does Antics support?
Antics works with any single-file HTML game. The README mentions a simple example (“an AI-generated web game”) and assumes the game can be served as an HTML file. No specific engine or framework is required.
Does Antics handle authentication or player accounts?
No. The server is designed to be backend-free: no player accounts, no login for players. The multiplayer and leaderboard are built into the room automatically.
Frequently asked questions
Do I need to create an account to use Antics?
No. Keyless deploys work immediately without any login; the returned link is active for 24 hours. For permanent links and leaderboards, you can optionally sign in and create a project.
How long does a keyless game link last?
A keyless link expires after 24 hours. Signing in and using a project makes the link and leaderboard permanent.
What tools does the Antics MCP server provide?
It provides four tools: `deploy_game` (deploy an HTML game and get a URL), `create_project` (create a project and API keys), `get_leaderboard` (read a project's leaderboard), and `list_projects` (list your projects).
What kind of games does Antics support?
Antics works with any single-file HTML game. The README mentions a simple example (“an AI-generated web game”) and assumes the game can be served as an HTML file. No specific engine or framework is required.
Does Antics handle authentication or player accounts?
No. The server is designed to be backend-free: no player accounts, no login for players. The multiplayer and leaderboard are built into the room automatically.
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